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Thread: Training Changes

  1. #1
    Pokemon League Judge Array HMTKSteve's Avatar
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    Default Training Changes

    If you look at your Pokemon you will likely notice that their stats look very different than they did an hour ago. I am now using the actual formula from the game to figure out your stats.

    All Pokemon are currently using a default setting of IV=15 for all stats.

    Your training level for each stat is now equal to 4EVs in that stat.

    When you up the EVs in a stat your level increases and ALL of your stats increase.

    This also means that the in-game formula for battles/damages is also now active. Expect types to be added in soon as well.

    For move power I am using the Pokemon's level. This is only temporary and will change in the future.

  2. #2
    Moo-ing Maniac Array cowmoo83's Avatar
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    Default

    Sweet!

    Just wondering, are you planning on adding type weaknesses/resistances?


    Credits go to n0t and thefuriousangel.

  3. #3
    Pokemon Trainer Array WestCoastNinja's Avatar
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    Quote Originally Posted by cowmoo83 View Post
    Sweet!

    Just wondering, are you planning on adding type weaknesses/resistances?


    You should have read the whole post. He said types will be added soon
    BRAWL FC-2106-0417-7462
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  4. #4
    Pokemon League Judge Array HMTKSteve's Avatar
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    Default

    EVs and IVs are fully operational now!
    Training is now active again.

  5. #5

    Default

    Training is active? ô_o

    I clicked on the "Train" option and i had the same previous answer...
    "Donate to Team Rocket now for game benefits!
    Training Arena
    > Back To The Pokemon Farm
    Training system currently disabled."

    Nevermind, it is working for me now...
    Last edited by Yuuki; 07-18-2009 at 02:50 AM.

  6. #6
    EPFL\Sr. Farmer\Admin Array Whitdjinn's Avatar
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    I think that there is something wrong with the training costs....on my bulbasaur, for instance all of the stats cost between 5-7k to train, except for HP which is over 200mil...

    other pokes have costs well over 100mil to train at lvl 1.

    Examples:

    Lvl 1 Bulbasaur
    Hit Points (11) $230,891,047 - Train
    Attack (5) $5,104 - Train
    Defense (5) $5,226 - Train
    Special Attack (6) $4,980 - Train
    Special Defense (6) $5,079 - Train
    Speed (5) $3,384 - Train


    Lvl 1 Caterpie
    Hit Points (11) $1,196,939 - Train
    Attack (5) $736,601 - Train
    Defense (5) $44,429 - Train
    Special Attack (5) $22,946 - Train
    Special Defense (5) $3,451 - Train
    Speed (5) $2,128,095 - Train

    lvl 6 squirtle
    Hit Points (21) $180,976,861 - Train
    Attack (11) $129,538,577 - Train
    Defense (13) $135,569,861 - Train
    Special Attack (11) $130,016,057 - Train
    Special Defense (13) $130,896,976 - Train
    Speed (10) $79,719,756 - Train
    Last edited by Whitdjinn; 07-18-2009 at 10:25 AM.

  7. #7
    Pokemon Trainer in Waiting Array Sarick's Avatar
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    Quote Originally Posted by Whitdjinn View Post
    I think that there is something wrong with the training costs....on my bulbasaur, for instance all of the stats cost between 5-7k to train, except for HP which is over 200mil...
    I believe the higher HP cost could possibly mean it takes our actual HP when working out the costs (which is lower then our other skills when comparing it to the ones we train in the gym). Though I'm not really sure if the current ones are effected by that (but I believe the previous ones were).

    Plus because he make himself level 118 he'll have such high HP it won't seem so much when he tests it (which means it would be incorrectly done). Of course this all relies on if it actually is related to the HP.

    Haven't tested this yet though.
    Last edited by Sarick; 07-18-2009 at 11:44 AM.

  8. #8
    Pokemon League Judge Array HMTKSteve's Avatar
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    Default

    I have several accounts I use when testing.

    Training costs are based on your stats. If the costs seem prohibitively high you might want to post what your own level and stat numbers are.

    Example: Level 3 player with an untouched Weedle

    Hit Points (11) $1,641

    Attack (5) $3,294

    Defense (5) $3,128

    Special Attack (5) $233

    Special Defense (5) $314

    Speed (6) $16,443


    Strength: 35 [Ranked: 73]Agility: 20 [Ranked: 63] Guard: 23 [Ranked: 59]Labour: 20 [Ranked: 75] IQ: 11 [Ranked: 83]Total stats: 109 [Ranked: 75]
    Last edited by HMTKSteve; 07-18-2009 at 01:27 PM.

  9. #9
    EPFL\Sr. Farmer\Admin Array Whitdjinn's Avatar
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    I am level 24,

    my stats are as follows:

    Strength: 1,921 [Ranked: 9] Agility: 2,322 [Ranked: 10] Guard: 1,876 [Ranked: 6] Labour: 411 [Ranked: 18] IQ: 377 [Ranked: 27] Total stats: 6,907 [Ranked: 9]

    I really hope that its not the case that it is intended for it to take 200mil to train a lvl 1 poke in HP when i'm in top 10 overall stats :P

  10. #10
    Pokemon League Judge Array HMTKSteve's Avatar
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    Default

    I just added in a time requirement and lowered the cash costs. Let me know how it looks and works.

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