Ability Description: Changes Type and Ability to match held rock.
Detailed Description: Squall is hard coded to only work for Spawn I. The wielder changes its type on switching in depending on the Rock held—each Rock corresponds to a different ability also. The wielder is immune to all item removal effects, so long as it is holding a Rock: Covet, Knock Off, Switcheroo, Thief, and Trick. If the wielder is not currently holding a Rock, it cannot be given one by means of Bestow, Switcheroo, or Trick. This ability can't be copied, replaced, or changed by Mummy, Role Play, Skill Swap, Trace, or similar effects. It cannot be suppressed by Gastro Acid or Worry Seed.
Ability Changes: The following changes happen while Spawn I is a holding a Stone.
- Smooth Rock
- Spawn I's ability becomes Sand Stream and type is changed to Steel/Rock
- Damp Rock
- Spawn I's ability becomes Drizzel and type is changed to Steel/Water
- Heat Rock
- Spawn I's ability becomes Drought and type is changed to Steel/Fire
- Icy Rock
- Spawn I's ability becomes Snow Warning and type is changed to Steel/Ice
Bookmarks