View Poll Results: Do we like this move pool for Spawn I?

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  • Yes

    3 60.00%
  • No

    2 40.00%
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Thread: Poké Academy: Spawn I Move Pool Submission

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    Gym Leader Array BugCatcher6's Avatar
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    Lightbulb Poké Academy: Spawn I Move Pool Submission

    When creating a move pool for our Spawn I, try to remember what our Spawn is and moves should make sense.

    Like our Spawn I is a pure Steel type, even though it can become Steel/Water, would Surf make sense? Our Spawn also has a base Speed of 30, would it be doing many Quick Attacks?

    Looking at our BSR Rating 293.53. our Spawn falls into Good Category, which suggest it could have a move pool of 85 moves, 40 of which should be considered very good moves.

    Normally Level Up moves would be about 13-16 moves, which 3-4 can be Heart Scale moves.

    Egg Moves use to be 4-12 moves, I think Gen VI has increased that to like 15.

    TM/HM Moves can make up the rest of the Move Pool, but most every Pokémon has the following TMs/HMs,
    TM06 - Toxic
    TM10 - Hidden Power
    TM11 - Sunny Day - Except most Water and Ice Types
    TM15 - Hyper Beam
    TM17 - Protect
    TM18 - Rain dance - Except most Grass and Fire types
    TM21 - Frustration
    TM27 - Return
    TM32 - Double Team
    TM42 - Facade
    TM44 - Rest
    TM45 - Attract - Except Genderless
    TM68 - Giga Impact
    TM87 Swagger
    TM88 - Sleep Talk
    TM90 - Substitute
    TM100 - Confide







    Spawn I Recap


    Concept: Alpha Weather Pokémon
     
    Concept: "Alpha Weather Pokémon"
    Description: A Pokémon that can fit into any weather team and be a weather starter.
    Justification: With the lack of weather starting Pokémon, be it auto or manual, a multi-weather Pokémon would be amazing.
    Questions To Be Answered:


    • Could one Pokémon survive in all weather conditions?
    • What would this Pokémon do other then weather?
    • Can an ultimate weather Pokémon boost some lesser-used Pokémon play ability?
    • Would this Pokémon do anything once the weather is gone?
    • Would one weather still dominate over the others?


    Explanation: A Pokémon that could fill the role of weather starter on multiple teams would change how the rest of your team could act without having to rely on multiple Pokémon to auto-start or manually start the weather for your team. Being able to start weather and retreat to start again would be the goal and trick of this Pokémon.

    Type: Steel
    Ability 1:
    Squall

     
    Ability Description: Changes Type and Ability to match held rock.

    Detailed Description: Squall is hard coded to only work for Spawn I. The wielder changes its type on switching in depending on the Rock held—each Rock corresponds to a different ability also. The wielder is immune to all item removal effects, so long as it is holding a Rock: Covet, Knock Off, Switcheroo, Thief, and Trick. If the wielder is not currently holding a Rock, it cannot be given one by means of Bestow, Switcheroo, or Trick. This ability can't be copied, replaced, or changed by Mummy, Role Play, Skill Swap, Trace, or similar effects. It cannot be suppressed by Gastro Acid or Worry Seed.

    Ability Changes: The following changes happen while Spawn I is a holding a Stone.


    • Smooth Rock
      • Spawn I's ability becomes Sand Stream and type is changed to Steel/Rock

    • Damp Rock
      • Spawn I's ability becomes Drizzel and type is changed to Steel/Water

    • Heat Rock
      • Spawn I's ability becomes Drought and type is changed to Steel/Fire

    • Icy Rock
      • Spawn I's ability becomes Snow Warning and type is changed to Steel/Ice



    Hidden Ability: Forecast
     
    Ability Description: This Pokémon’s type and figure change with the weather.



    The process of finding a role for our Spawn is different. We are looking for general areas to put our stats in.

    So once again this will be a BOLD vote. Just copy and paste and highlight your selection.

    Role

    • Strengths
      • Mixed - Base Stats for Attacking and Defense are balanced.

    • Power
      • Special - SP.ATK and SP.DEF Base Stats are the dominant stats.

    • Speed
      • Slow (<60 speed) - Slow and steady.

    • Base Stat Total
      • 526-545 (friend of Blissey, Togekiss, and Snorlax)

    • Base Stat Line
      • HP - 115
      • ATK - 65
      • DEF - 65
      • SP.ATK - 135
      • SP.DEF - 135
      • SPD - 30

    • Gender: Genderless
    Last edited by BugCatcher6; 05-01-2014 at 09:42 PM.


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