Standard Format Style |
- All sanctioned Valor Gym battles require players to assemble a team of Pokémon, with items, prior to the start of the battle. The standard format style for all Valor Gym battles will be Double Battles.
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Double Battles |
- In Double Battles, each player selects four Pokémon from his or her party of six to battle with. At the start of the battle, players send out the first two Pokémon in their party, making a total of four Pokémon on the battlefield. Game play continues until a player makes all four of his or her opponent’s Pokémon faint.
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Matches |
- Each match is a best of 3 battles.
- P.S.S. Battle Settings should be:
- Battle Format - Double Battle
- Battle Rules - Flat Rules
- 6 Pokémon are to be brought to a gym battle.
- The same 6 Pokémon must be used in all 3 Gym battles.
- The 4 battle Pokémon may change between the 6 brought to the gym.
- Please allow the Gym Leader to initiate the battle with you whenever possible.
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Match Resolutions |
- A player wins by making his or her opponent’s final Pokémon faint.
- If the player’s final Pokémon used Self-Destruct, Explosion, Destiny Bond, or Final Gambit, and both players’ final Pokémon faint as a result, the player who used the move loses that game.
- If a player’s final Pokémon used Double‐Edge, Volt Tackle, Flare Blitz, Take Down, Submission, Brave Bird, Wood Hammer, Head Smash, Struggle, Head Charge, or Wild Charge, or was holding Life Orb, and both players’ final Pokémon faint as a result, the player who used the move wins that game.
- If both players’ final Pokémon faint due to a weather condition, such as Hail or Sandstorm, the player whose Pokémon faints last wins the game. This includes the effects of Perish Song.
- If a Pokémon’s Ability (such as Rough Skin, Aftermath, Liquid Ooze, or Iron Barbs) or held item (such as Rocky Helmet) results in each player’s final Pokémon fainting, the player whose Pokémon had the Ability or held item wins the game.
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Disconnects |
- Disconnects once determined who is at fault will count as a lost.
- Rage disconnects will result in a timeout from challenging the gym.
- 1st offense – 3 days
- 2nd offense – 1 week
- 3rd offense – 1 month
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Sanctioned Format |
- The Valor Gym will be using the VGC and the 2014 season restrictions as followed:
- Only Pokémon X and Pokémon Y Game Cards or downloadable versions are permitted for use.
- Players may use Pokémon from the Central Kalos Pokédex from #001 to #150, Coastal Kalos Pokédex from #001 to #153, or Mountain Kalos Pokédex from #001 to #147.
- Pokémon must be placed in your Party.
- Pokémon are allowed to Mega Evolve.
- Pokémon above Level 50 are permitted, but they are auto-leveled down to 50 for the duration of battle. Pokémon below Level 50 will stay at their level.
- Players may use Pokémon with Hidden Abilities.
- Players may use items that have been officially released via Pokémon X, Pokémon Y, the
- Pokémon Global Link, or an official event or promotion.
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Standard Team Construction Rules |
- When building a team for a Valor Gym battle, all players must adhere to these standard construction rules.
- A player’s team cannot contain two Pokémon with the same Pokédex number.
- Each Pokémon on a player’s team can hold an item, though no two Pokémon may hold the same item.
- A player’s team cannot contain two Pokémon with the same nickname.
- A player’s team cannot contain a Pokémon nicknamed with the name of another Pokémon (for example, an Unfezant named “Pidove”).
- Pokémon may only use moves that have been learned through one of the following methods:
- By leveling up
- By TM or HM
- As an Egg Move, through breeding
- From a character in the game
- A move already known by a Pokémon received at an official Pokémon event or promotion
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Kalos Native |
- Pokémon used in the Standard Format must be native to the Kalos region in Pokémon X or Pokémon Y. A native Pokémon is a Pokémon that is hatched or caught in Pokémon X or Pokémon Y. Pokémon that have been transferred to Pokémon X or Pokémon Y via Pokémon Bank or Poké Transporter are not native.
- Simple explanation is a Pokémon must have the Blue Pentagon to be considered native to Kalos.
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Banned Pokémon |
- Mewtwo, Xerneas, Yveltal, and Zygarde.
- Obviously any Pokémon not found in Central Kalos Pokédex from #001 to #150, Coastal Kalos Pokédex from #001 to #153, or Mountain Kalos Pokédex from #001 to #147.
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